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- Fabrice.Girardot@imag.fr wrote:
- >
- > Hi, Lovro.
- >
- > You wrote:
- >
- > > Another thing: I think that primary effort shall be put into making a
- > > one player game, networking is a luxury cream. I believe that peole
- > > spent much more time playing alone than networking?
- >
- > I do agree with you for where our main effort shoud be concentrate.
- > But I think you're wrong when you say "people spent much more time
- > playing alone than networking?"
- >
- > A networked Doom game is _MUCH_ different than a classic game.
- > You can spend _HOURS_ in playing a networked Doom game without be
- > bored! I played DukeNukem3D 1 afternoon and 1 night non-stop
- > at the Saturn party! Even if my eyes looked like Russian rabbit
- > eyes, I wanted more!
-
- I must confess that I have never played anything on the network so this
- is probably the reason that I don't realise that. I shall try once ...
-
- > I a classic game, I think you get more or less quickly bored!
-
- Not in a classic FRP game like UltimaUnderworld or ancient
- DungeonMaster!
-
-
- >
- > But for BadMood, a agree with you, the networked game is not
- > a priority.
- >
-
- Lovro
-
-